A Button Challenge

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What is the A Button Challenge?

The A Button Challenge is a project being led by the TASer Moosh, in which the aim is to use broken physics, exploits, glitches and avant-garde tech to find the lowest amount of A presses required to beat each of the two games.

SMG ABC Tech

There are many glitches and tricks that are mainly/only used in the A Button Challenge. Here are some examples:

Lily Pad Raising

By constantly crouch-spinning the side of a Lily Pad, it will slowly rise into the air for unknown reasons. This can be used in a few places to gain height without having to press the A Button, such as Honeyhive 1: https://youtu.be/vefAOQ6hkh0?t=106. Lily Pad Raising was discovered by Annoying in late 2018.

Flipbug Raising

By bombarding a Flipbug with Star Bits, its position can be manipulated in our favour to get a bounce off of it and gain height/distance without use of the A button. This is used in many places, such as Tall Trunk 2: https://youtu.be/3zo4hkVpTsc?t=51. Flipbug Raising was discovered by Annoying in late 2018.

Crystal Floating

By holding specific angles at certain points after flipping on the top of some crystals, Mario/Luigi will begin floating upwards. This is useful in a couple of stars, such as Sky Station 1: https://youtu.be/TkSgXI0B0XY?t=324. Crystal Floating was discovered by PurpleSun in early 2020.