Difference between revisions of "Main Page"
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= Basic Controls | = Controls, Mechanics, and Techniques = | ||
[[Basic Controls]] (In-depth explanations for all basic controls for both games) | |||
Techniques and Properties (Both Games) | |||
SMG1 Exclusive Techniques | |||
SMG2 Exclusive Techniques | |||
Techniques and Properties (Both Games) | |||
Spin Canceling | |||
Hard Landing Cancelling | |||
- Camera Cancelling | |||
- Frame-Perfect Jumping | |||
- Instant Running | |||
- Kick Canceling | |||
Backwards Momentum | |||
Running Speed Long Jumping | |||
Neutral Techniques | |||
- Mega Triple Jumping | |||
- Mega Side Flipping | |||
Mega/Mini Wall Kick | |||
Glitchy Quick Ledge Grab | |||
Star Bit Duplication | |||
Star Bit Rising | |||
Levitation (Floating) | |||
Zip Jumping | |||
Void Momentum | |||
Pull-Star Abuse | |||
Star Bit Techniques | |||
- Star Bit Duplication | |||
- Star Bit Rising | |||
=== Super Mario Galaxy 1 Exclusive === | |||
Slope Climbing | |||
Surface Swim Chaining | |||
Launch Star Delay | |||
SMG1 2P Mechanics and Techniques | |||
=== Super Mario Galaxy 2 Exclusive === | |||
Infinite Fluttering | |||
Cloud Cancelling | |||
- Cloud Sideflipping | |||
Fireball Cancelling | |||
SMG2 2P Mechanics | |||
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= Advanced Techniques/Mechanics = | |||
Spin Canceling | Spin Canceling | ||
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Neutral Mechanics | Neutral Mechanics | ||
Landing Cancel | Landing Cancel | ||
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Backwards Momentum | Backwards Momentum | ||
Spin Canceling | |||
Running Speed Long Jumping | |||
Neutral Mechanics | |||
Landing Cancel | |||
Slope Climbing | |||
Backwards Momentum | |||
Surface SwimmingMega Jumping | |||
'''Somersault''' | |||
Mini Wall Kick | Mini Wall Kick | ||
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Star Bit Duplication | Star Bit Duplication | ||
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Revision as of 19:36, 8 January 2026
Welcome to Lumapedia! Here you will find all current technical and speedrunning knowledge about Super Mario Galaxy and Super Mario Galaxy 2! This is a community project ran by the Super Mario Galaxy speedrunning community that intends to compile all expert and general knowledge regarding the franchise and its derived works in one place. Please see the Super Mario Wiki for more general information.
Speedrunning Guide
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Controls, Mechanics, and TechniquesBasic Controls (In-depth explanations for all basic controls for both games) Techniques and Properties (Both Games) SMG1 Exclusive Techniques SMG2 Exclusive Techniques
Techniques and Properties (Both Games) Spin Canceling Hard Landing Cancelling - Camera Cancelling - Frame-Perfect Jumping - Instant Running - Kick Canceling Backwards Momentum Running Speed Long Jumping Neutral Techniques - Mega Triple Jumping - Mega Side Flipping Mega/Mini Wall Kick Glitchy Quick Ledge Grab Star Bit Duplication Star Bit Rising Levitation (Floating) Zip Jumping Void Momentum Pull-Star Abuse Star Bit Techniques - Star Bit Duplication - Star Bit Rising
Super Mario Galaxy 1 ExclusiveSlope Climbing Surface Swim Chaining Launch Star Delay SMG1 2P Mechanics and Techniques Super Mario Galaxy 2 ExclusiveInfinite Fluttering Cloud Cancelling - Cloud Sideflipping Fireball Cancelling SMG2 2P Mechanics |
Advanced Techniques/MechanicsSpin Canceling Running Speed Long Jumping Neutral Mechanics
Slope Climbing Backwards Momentum Spin Canceling Running Speed Long Jumping Neutral Mechanics Landing Cancel Slope Climbing Backwards Momentum Surface SwimmingMega Jumping Somersault Mini Wall Kick Glitchy Ledge Grab Floating Zip Jumping Object Unloading Star Bit Shooting Star Bit Duplication |
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