Honeybloom 1

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0:00 - Skip Cutscenes *immediately*.

0:02 - Collect all the Star Bits in preperation for the Comet Medal strat.

0:20 - This movement is incredibly difficult as you have a 6 frame window to jump off the clouds/flowers, and need to shoot the Choppas with Star Bits to prevent them getting in your way. If you cannot do this consistently, the intermediate strategy is far easier and does not lose more than around 5 seconds.

0:50 - Make sure you do not bounce off this berry too low, otherwise the Choppa will not push you onto the platform and instead you will fall down to the vine beneath and lose a chunk of time.

0:54 - For some unknown reason, delaying your spin onto the pole will allow Mario to switch sides faster.

0:55 - Rather than doing a spin into a wall jump here, you can land on the ground and do a backflip + spin if you find it more comfortable.

0:57 - This can be quite tight; be careful not to go too high on the pole or be too slow as the Fuzzy can hit you quite easily. If you want to play it safe, you can do a spin over the Choppa's head, but I would still recommend shooting it with Star Bits either way.

0:59 - It is a bit faster to long jump over the Bee Mushroom, but do not worry if you accidentally grab it.

1:17 - Timing this spin too early will make mario clash with the ceiling, and going to late will likely result in a spin-bonk off the platform. The boost should always work as long as you are holding A the whole time.

1:40 - This can be slightly harder than it looks; wait for the Fly meter to fill up as much as you can while still jumping early enough to get a boost off the cloud, shoot the Choppa with all your remaining Star Bits, and try flying horizontally into his head. This should give you a boost up into the star. Collecting the coins can be vital if your Fly meter is low, as seen in this example.